Welcome to episode 213 of the Voice Acting Mastery podcast with yours truly, Crispin Freeman!
As always, you can listen to the podcast using the player above, or download the mp3 using the link at the bottom of this blog post. The podcast is also available via the iTunes Store online. Just follow this link to view the podcast in iTunes:
http://www.voiceactingmastery.com/podcast
Welcome back to the second part of my interview with an actress who has worked in almost every different kind of acting environment you can think of: the talented and versatile Nancy Linari! She’s worked on animated shows like Hanna-Barbera’s version of the Addams Family, as well as Animaniacs, Sonic the Hedgehog, and Ben 10. In the world of video games, she’s worked on Marvel: Ultimate Alliance, Legends of Runeterra, and Dungeons and Dragons: Dark Alliance. She’s also working with yours truly on the new Pokemon Horizons anime series! However, Nancy is probably most famous for playing Aunt May in both the Disney XD Spider-man animated series, as well as the Sony Playstation series of Spider-Man games from 2018 and 2023.
In the previous episode, Nancy shared with me how she got started as a voice actor and how it grew organically out of her pursuit of an acting career in Chicago. After graduating college with a degree in theater, she started working at a theme park in the Chicagoland area while also pursuing theater and commercial work. One of her theater shows toured the country with one of their stops being in Los Angeles. This allowed Nancy to explore the acting marketplace in LA and to make some industry connections. She eventually decided to move to Los Angeles in order to grow her acting career there.
As she booked theater work in LA, she began to meet influential people in the entertainment industry including Gordon Hunt, who was the head voice director at Hanna-Barbera. He started auditioning her for animated projects, and this led to her booking some smaller roles in animation, and eventually booking a lead role as Morticia in the Addams Family animated series. Nancy also became curious about performance capture work for video games. She started taking classes for it and eventually booked the part of Aunt May for the Playstation Spider-man video games, which just happened to be her very first performance capture audition! Nancy’s journey is one of curiosity, versatility, and resiliency. She knew that to survive as an actress, she would need to be able to act well in a variety of different performance environments. This has allowed her to continue working in various fields of the entertainment industry whenever there’s a slow down in other areas.
In this episode, as we continue our discussion, I ask Nancy what inspired her to become a performer in the first place. She shares with me a story about the first time she got laughs from an audience. She found the experience exhilarating, especially since she was only 7 years old at the time! That moment instilled a love of comedy in her that has served her well throughout her career. It also helped her understand what her strengths were as a performer. She realized that her archetype as an actor was more comedic, and less serious. That didn’t mean she couldn’t play serious roles, just that her competitive advantage was that she could “find the funny” in whatever project she was working on. That’s a very valuable skill to have as a performer!
After that, Nancy and I talk about European clowning, a style of acting that I also discussed in my interview with Darin De Paul. While Nancy has never done European clowning personally, she did study it academically in school. European clown training can really help an actor discover what their inherent nature is as a performer, as well as how to embrace one’s essential archetype. Nancy also talks about how important it is to become proficient with recording technology as an actor, since so often these days actors are expected to be their own engineers and camera operators.
And then, to conclude our conversation, Nancy shares her advice for the aspiring voice actor. Like so many before her, she says that believable acting skills should be a voice actor’s highest priority, so I ask her how she learned acting. While she is a self-admitted acting class junkie, she also acknowledges that she’s often learned the most about acting from actually doing it. She compares it to an athlete having to continually train physically in order to be in peak condition to perform. There’s no substitute for experience, and as an actor, the more opportunities you have to practice your skills, the better you will become at them. This is also why Nancy enjoys doing theater so much. It allows her to practice and test her skills night after night. Each time she gets up to act, she may try something a little different to see what works and what doesn’t. This iterative process of curiosity, exploration, and discovery, is what has helped her sustain such a long and varied career. I hope my listeners can benefit from her mindset and I’m so glad I get to share her wisdom with all of you!
Welcome to episode 211 of the Voice Acting Mastery podcast with yours truly, Crispin Freeman!
As always, you can listen to the podcast using the player above, or download the mp3 using the link at the bottom of this blog post. The podcast is also available via the iTunes Store online. Just follow this link to view the podcast in iTunes:
http://www.voiceactingmastery.com/podcast
Welcome to the second and final part of my interview with the amazingly talented voice director, Amanda Wyatt! Her resume includes games like Call of Duty Black Ops: Cold War, Ghost of Tsushima, Assassin’s Creed 2, and Batman Arkham Knight. I’ve been fortunate enough to work on many games with her including the Batman Arkham Games, Halo Wars, and Horizon Zero Dawn. It’s always been a pleasure working with Amanda, so I was eager to have her on the podcast so she could share her insights from a voice director’s point of view with all of my listeners!
In the previous episode, Amanda told us how she originally got started as a voice director. She shared the story of how she went from being a dancer in her youth, to working as a producer at the famous audio production house, Soundeluxe, to eventually apprenticing under voice directors Kris Zimmerman and Gordon Hunt so that she could become a voi ce director herself. She learned so much from shadowing her mentors, and she sees her responsibilities as twofold: First, she wants to foster a creative environment which will help inspire her actors to give their best performances, and second, she needs to make sure that she keeps the production on time and on budget. These are challenging tasks, but with her background in both performing and stage managing, Amanda is perfectly positioned to be able to help the projects she’s working on to succeed both artistically and practically.
In this episode, as we continue our discussion, I ask Amanda what inspired her to become a voice director in the first place. She explains that while she was passionate about dancing when she was younger, and had many wonderful experiences working as a performer at Disney theme parks, when she finally had to face the staggering competition that exists in the world of on-camera acting and commercial work, she found it incredibly daunting. It seemed to her that succeeding as an actress required a lot of luck, and as someone who liked to be able to control her own circumstances, she was much more enthusiastic about working as a producer at Soundeluxe than she was about competing for acting jobs.
She also shares with me her advice for the aspiring voice actor. In this, Amanda echoes what many other guests and industry professionals have said before which is: having an interesting voice is not enough. In order to succeed as a voice actor, you must develop professionally competitive acting skills. There is nothing you can substitute for this, not impressive vocal tricks, not fancy recording equipment, nor any other shortcut or “hack” that can make you professionally competitive, if you don’t have reliable, effective acting skills. Amanda believes that taking traditional acting classes is very important for developing those skills.
She goes on to explain why many animation and game producers are reluctant to hire people outside of the Los Angeles area who don’t already have an extensive voice acting resume. She shares the logistical reasons for this, as well as addressing when studios are willing to make exceptions. While the challenges she describes are significant, I don’t think they’re insurmountable. It’s therefore very useful for any actors outside the Los Angeles marketplace to understand the resistance that LA producers have to hiring remote talent, so those remote actors can plan how to overcome those objections, and possibly make themselves more appealing to LA projects. Amanda has behind-the-scenes knowledge that is invaluable and I’m looking forward to sharing it with you. Let’s get started!
Welcome to episode 210 of the Voice Acting Mastery podcast with yours truly, Crispin Freeman!
As always, you can listen to the podcast using the player above, or download the mp3 using the link at the bottom of this blog post. The podcast is also available via the iTunes Store online. Just follow this link to view the podcast in iTunes:
http://www.voiceactingmastery.com/podcast
I’m very excited to share with you my interview with a voice director who’s worked on some of the most popular and influential games in the world, the amazingly talented, Amanda Wyatt! The list of games she’s voice directed is truly impressive including Death Stranding, Call of Duty Black Ops: Cold War, Ghost of Tsushima, Outer Worlds, Assassin’s Creed 2, Batman Arkham Knight and Skylanders to name just a few! Amanda and I have worked on a number of games together including Halo Wars, Outer Worlds, The Batman Arkham Games, and Horizon Zero Dawn. I’ve always appreciated her insight, her guidance, and her attention to detail, and I’m grateful she was able to find the time to talk with me on the podcast!
In this episode, I begin our conversation by asking Amanda how she got started as a voice director. After working as a theme park performer at Disneyland in her youth, she eventually got a job as a production coordinator at a company called Soundeluxe which focused primarily on sound design and music scoring for films. This was in 1999, and video game developers were hiring Soundeluxe to help produce the sound for their projects. It was also around this time that developers started incorporating more voice acting into their games as well. Since the developers themselves rarely had connections with Hollywood actors, they would reach out to Soundeluxe to see if they could hire and record voice actors to perform in their games. This means that Amanda was there to help coordinate the production of some of the earliest games in LA that utilized voice actors.
Amanda contacted voice directors she knew in order to help Soundeluxe cast and record, including such well-known talents from the animation world as Kris Zimmerman and Gordon Hunt. After working for many years at Soundeluxe and achieving the position of producer, Amanda decided to take a break so she could give birth to two wonderful twin daughters. After the arrival of her daughters, she realized that she would not be able to work full time as a producer and also take care of her newborns. She needed to pursue a career path that had more schedule flexibility, so she decided to reach out to Kris Zimmerman and ask if she could become Kris’s apprentice as a voice director. Amanda wasn’t sure how Kris would respond, but fortunately, Kris agreed to mentor Amanda. Amanda shadowed both Kris and Gordon Hunt to learn their approach to directing voice actors. Eventually, they decided that Amanda was ready to work on her own without their guidance or support and she has gone on to have a hugely successful career ever since.
As a voice actor, your primary collaborator on any project is the voice director. They are the one you work with most closely and they’re also the person you depend on to help inform you about your character, and guide you to providing the most believable performance. Often, voice directors are also helping to cast the project they’re working on. Therefore, it’s vitally important to understand what they are looking for in the auditions they get from actors. In this segment, Amanda shares with us what kind of auditions she finds most compelling and which ones she finds lackluster. Listen closely to the advice she shares since it will help you as an actor to be more appealing to the directors you audition for. As an added bonus, if you can understand the pressures and responsibilities of being a voice director, you’ll empathize with what they’re dealing with in the studio, and you’ll be that much better a collaborator whenever you’re working with them. So pay close attention! Amanda has wonderful advice to impart to all of us!
Welcome to episode 209 of the Voice Acting Mastery podcast with yours truly, Crispin Freeman!
As always, you can listen to the podcast using the player above, or download the mp3 using the link at the bottom of this blog post. The podcast is also available via the iTunes Store online. Just follow this link to view the podcast in iTunes:
http://www.voiceactingmastery.com/podcast
Get ready for the second part of my interview with the hardest working actor I know, Mr. Zeke Alton! Zeke is a multi-talented performer who does voice acting, performance capture, and also works on-camera. He’s been in major AAA game titles like Call of Duty: Black Ops Cold War, Ratchet and Clank: Rift Apart, Starfield, and the Callisto Protocol. He’s also worked on TV shows like S.W.A.T and movies such as My Dead Friend Zoe starring Morgan Freeman and Sonequa Martin-Green. Zeke is not only a member of the actor’s union, SAG-AFTRA, but also serves on many of their contract negotiation committees helping to secure artistic rights, fair wages, and safe working conditions for his fellow union members. In addition, Zeke is also a founding board member of NAVA, the National Association of Voice Actors, who work tirelessly to promote the interests and protect the rights of all voice actors regardless of union affiliation.
In the last episode, Zeke outlined for us the fascinating journey of how he transitioned from being a pilot in the Navy for 20 years, into becoming a working actor in Los Angeles. It’s a very inspiring story and if you haven’t heard it yet, I strongly encourage you to listen to the previous episode before continuing with this one. Even though he decided to purse an acting career later in his life, Zeke didn’t let that dissuade him from breaking in to the entertainment industry. In fact, knowing that he might be at a disadvantage, he made sure to be methodical and diligent in his approach. This focus and determination served him well. It not only allowed him to develop the necessary skills to be professionally competitive, but more importantly, it helped him hone a mindset that gave him the resilience and the resourcefulness to deal with the challenges he faced. One of the resources he found helpful at the time was this podcast! He started listening to my episodes back in 2015 and he thanked me for the helpful advice he found on my show. I’m so honored to have contributed to his success!
In this episode, I ask Zeke what inspired him to become a performer in the first place. For Zeke, the moments when he’s acting feel like absolute magic. He goes into what some describe as a “flow state” where the rest of the world falls away, and the only thing that matters is him performing as the character. He finds this state so compelling that he’s willing to manage and deal with all the more mundane aspects of an acting career in order to experience it. Zeke also shares with me his advice for the aspiring actor and how important he thinks it is for actors to understand that if they want to be commercially successful, they need to think of themselves as contributors to an entertainment business enterprise. We then talk about Artificial Intelligence, a subject I dearly wanted to discuss with Zeke because of his extensive knowledge about not only the technology of AI, but also the current business practices of the companies trying to use AI in their creative projects. There’s great advice in this episode, both about developing your performance abilities, and about protecting those hard won skills from being exploited by technology. I hope you find it as insightful and useful as I did!
Welcome to episode 208 of the Voice Acting Mastery podcast with yours truly, Crispin Freeman!
As always, you can listen to the podcast using the player above, or download the mp3 using the link at the bottom of this blog post. The podcast is also available via the iTunes Store online. Just follow this link to view the podcast in iTunes:
http://www.voiceactingmastery.com/podcast
I’m very pleased to present the first part of my interview with one of the most industrious men I know, Mr. Zeke Alton. Zeke works in many different areas of the entertainment industry including voice acting, performance capture, and also on-camera. You may know his voice acting work as Terrell Wolf and William Peck in Call of Duty: Black Ops Cold War, Quantum in Ratchet and Clank: Rift Apart, Mike Abadio and Lendel Green in Starfield, and his amazing performance as Elias Porter in The Callisto Protocol. Zeke also works on camera and has been in The TV series S.W.A.T. as well as the movie My Dead Friend Zoe starring Morgan Freeman and Sonequa Martin-Green. Zeke is a member of the actor’s union, SAG-AFTRA, and serves on many of their negotiation committees helping to secure artistic rights, fair wages, and safe working conditions for performers. As if that weren’t enough, Zeke is also a founding board member of NAVA, the National Association of Voice Actors, who work tirelessly to promote the interests and protect the rights of all voice actors regardless of union affiliation.
We begin our discussion with Zeke telling me how he broke into the world of show business. His journey is incredibly unique. His father was in the Air Force and stationed in various places in Europe. Zeke was born in Italy and raised in England where his mother’s family resided. Eventually his father moved his family back to the U.S., and after spending his early childhood overseas, Zeke ended up going to High School in America. While he did study acting in elementary and high school, he didn’t act in college, but instead got a scholarship through the Reserve Officer’s Training Corps, commonly known as ROTC, and focused on pursuing a military career.
After graduating college, Zeke joined the Navy as a pilot and subsequently achieved the esteemed status of test pilot, flying new and experimental aircraft. He ended up serving in the Navy for 20 years. He knew that after those 20 years were up he had some options available to him: he could choose to stay in the Navy which most likely would have led to a distinguished career being promoted up through the ranks, or he had the option to retire and enter civilian aviation as a commercial pilot which was another common career path for Navy fliers. Zeke did neither, however. Instead he chose to pursue a career as an actor. It was a momentous decision, and one that he did not take lightly. He knew that if he was going to pursue a career in entertainment, that he would need to approach it with the same focus, dedication, and commitment as he would give to any goal that he attempted in the military.
Zeke took years to study, plan, prepare, and train as an actor before he finally decided to make the move to Los Angeles. He arrived in LA in 2019 and has made great progress in his acting career ever since! The story of how he went from being a Navy test pilot to deciding he had to pursue a career as a performer is a fascinating study not only in what steps you can take in order to be successful as an actor, but also in how important it is to adopt an effective mindset so you can achieve your acting goals. Zeke attributes the bulk of his success to the professional attitude he adopted, which helped him approach his acting goals in a reliable and effective manner. I hope my listeners can take inspiration from his journey, as well as adopt his practical approach to pursuing an acting career. So without further ado, here’s Zeke!
Welcome to episode 195 of the Voice Acting Mastery podcast with yours truly, Crispin Freeman!
As always, you can listen to the podcast using the player above, or download the mp3 using the link at the bottom of this blog post. The podcast is also available via the iTunes Store online. Just follow this link to view the podcast in iTunes:
http://www.voiceactingmastery.com/podcast
This is the second and final part of my interview with the incredible Yuri Lowenthal! You may know his voice acting work in animated shows like Legion of Superheroes, Ben 10, and the 2021 version of He-Man and the Masters of the Universe. In games, he’s worked on Prince of Persia, Sunset Overdrive, and Marvel’s Spider-man series. In anime, he’s very well known for playing Sasuke in Naruto. Yuri and his wife, Tara Platt, also have their own production company called Monkey Kingdom Productions where they develop and produce their own original shows and projects. They’ve also written the well known book Voice Over Voice Actor, What It’s Like Behind the Mic.
In this episode, Yuri shares with me what inspired him to become a performer in the first place. This may come as a surprise to my listeners, but he’s not really sure! This uncertainty is actually not uncommon among artists. Often what inspires someone to pursue a career in the arts is not an intellectual or rational motivation, but rather a gut feeling that they need to explore a field of expression, like acting, in order to fulfill some need for psychological or spiritual satisfaction that can be difficult to articulate. Yuri does admit that he loved storytelling on a deep level and that drove him to explore it first as a writer, and later as a performer.
One huge influence on him when he was young, was when his father gave him the Dungeons and Dragons basic game set and then sat down and taught Yuri and his friends how to play. Yuri credits playing D&D for contributing to most of the things he likes about himself today. D&D inspired him to read more, to learn about mythology and history, to develop his critical thinking skills, and most importantly, to practice storytelling improvisationally, in real time! While playing D&D, not only did Yuri have to use his imagination to visualize the entire world of the game in his mind, but he also had to play as a character in that world as believably as possible. He found that the skills he developed while world-building and playing characters in D&D were directly applicable to the challenges he faced as an actor.
Yuri is a huge fan of genre storytelling such as Sci-Fi, Fantasy, Horror, etc. His appreciation for these genres also helped contribute to his desire to try pursuing a career in the arts. However, he knew that simply loving storytelling was not enough, and that he also had to develop professionally competitive acting skills in order to have something to contribute artistically to the stories he so admired. In this segment, he and I talk about how he balances his fandom for the projects he’s working on with the need to approach each project as a consummate professional. Since so many of my listeners are often avid fans of the games and animated projects they want to work on, it’s an important topic to explore!
After that, we end our discussion with Yuri’s advice to the aspiring voice actor and how vital he feels it is for someone just starting out to get as much practice acting as they can, even if it’s just reading out loud every day to develop your cold reading skills. He also stresses how important it is to actually finish projects that you may be working on. Bringing a project to completion and moving on to the next one will teach you far more than tinkering with the same project endlessly. It’s a very practical approach to pursuing a career as a voice actor, and I’m looking forward to sharing it with all my listeners!